Art for contextual offers
I made these artworks while working as a 2D lead at Crazy Panda for the Stellar Age mobile game.
Having developed and approved the compositions and design of this arts from the project art director, I made models in 3ds max. (except for models of ships and buildings). Then I quickly rendered the passes in Keyshot, adjusting them to the location of the GUI elements. Then I did the rendering in Photoshop, adding and editing individual details.
This task was simple and complicated by its limitations in terms of style and compositional arrangement of elements.